BAN JIN BA LIANG (《半斤八兩》), Magic Dumpling Entertainment’s animated Chinese stone lion buddy comedy and Disney’s first Chinese TV co-production, is now China Central Television’s #1 children’s program, topping the ratings on CCTV14. In reflecting upon the trials, tribulations and ultimate success of the show, I come back to three key factors: people, process and perseverance… (full article on AWN)
(A seven-year odyssey comes to fruition as Disney’s first original Chinese TV co-production.)
This week, I’m taking a break from virtual reality, augmented reality and mixed reality to talk about actual reality: Chinese stone lions are alive!
A “seven-year itch” was finally scratched as I watched the premiere of Ban Jin Ba Liang (半斤八兩 in Mandarin, which loosely translates to “tweedledum and tweedledee”) January 16th, 2016 on China’s Dragon TV channel. In 2009, Wen Feng, Yi Yan and I had the crazy idea to make a buddy comedy about Chinese stone lions. Initial development was bootstrapped by our Beijing-based content company Magic Dumpling Entertainment under the working title Stone Cold Lion, featuring our hearty heroes Chip and Nick.
As an antidote to the rash of news regarding the exploits of major Chinese entertainment companies and real estate barons, I thought I’d offer insight into China’s creative grassroots with an interview of entrepreneurial animation director Toony Wu, a graduate of the Beijing Film Academy who began working in animation in 1999, and is now immersed in augmented reality and virtual reality. In 2007, Toony co-founded what would become known as Dreamspace Media, specializing in 3D and 4D animated shorts and special-venue projects. Dreamspace won various awards for their work, and Toony went on to direct the Chinese animated series DRAGON SUPER CREW (小龙大功夫) for The Walt Disney Company in 2013. In 2016, Toony co-founded Jelly Monster, a Beijing-based animation studio specializing in AR publishing and VR content. I was fortunate to get enough time from this busy creator for ten questions related to his career in animation and his aspirations in immersive… (full post on AWN)